On Knave and Old-School Rulebooks
Knave by Ben Milton was my first light-weight old-school D&D sort of game that I ran for my friends. I suggested using it because although some of them were familiar with Fifth Edition , many of them just weren’t. I could tell that they would be overwhelmed with the rules of character creation and of the game itself. I also wanted to run our little campaign more like a party game where they could just get onto the Zoom call, generate their characters, and start playing. This casual approach lends itself more to an “old school” style of game, which at that time I had been interested in playing for a while. For me, Fifth Edition didn’t just have baggage with respect to its huge amount of rules, but also with how it was expected to be played. The play culture expects you to create a whole character with a background and a motivation, and then the dungeon master creates a story with which to challenge the characters enough to show their respective strengths and advance their cha...