converting b/x THAC0 to whitehack-style attack values
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCbIyxDfSYKbguasfQj1QNr8YO7AbI3hV9Tqr_pLw5ZQsoYS_PI5qoY0bspVfAhUO5MAyKlkNnsq3CHWv1Q5vYZJv0syaoDjR8dQ0pNKIMiqL4D0vSCO3xITNNtvIO2FPZHexe0q34wQHx/w640-h37/image.png)
edit: fixed!! instead of having THAC0 values which you use by basically rolling d20 >= that number and adding the opponent's AC (a table is usually included to be helpful), whitehack works by giving each player a specific attack value (AV) to roll d20 <=. to account for AC, you also have to roll > whatever value is indicated for the opponent's armor. in a way, it's "THAC9". anyway i like it better than THAC0 and i wanted to see how it would work in b/x or OSE or whatever. here is the table to convert from ose-style AC to whitehack-style AC. here are the AVs for clerics and thieves: for fighters: for magic-users (why not 'mages'???): yeah!